![]() Exploring Physics with Video Games
written by
Francisco Esquembre and Aaron Titus
This innovative eBook uses games to teach physics and uses physics to teach games, making learning physics and gaming more fun than you ever imagined. As the first interactive eBook to combine games and physics, we are exploring how to use Easy Java Simulations to deliver fun, educational eBooks. Easy Java Simulations creates Apple widgets that are then imported into iBook Author to create ibooks that can be read on Apple devices. An ePub 3 edition of this book is expected in summer 2016.
Chapter 01 - Introduction Chapter 02 - Coordinates: Uses the game Frogger to learn about coordinates, distance traveled, and displacement. Exercises at the end of the chapter can be used to test your understanding. Chapter 03 - Motion with Constant Velocity: Uses the game Missile Command. Additional chapters will be added to this eBook as they are developed.
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![]() F. Esquembre and A. Titus, Exploring Physics with Video Games (2016), <https://www.compadre.org/Repository/document/ServeFile.cfm?ID=13970&DocID=4358>.
![]() Esquembre, F., & Titus, A. (2016). Exploring Physics with Video Games. Retrieved May 2, 2025, from https://www.compadre.org/Repository/document/ServeFile.cfm?ID=13970&DocID=4358
![]() Esquembre, Francisco, and Aaron Titus. Exploring Physics with Video Games. 2016. https://www.compadre.org/Repository/document/ServeFile.cfm?ID=13970&DocID=4358 (accessed 2 May 2025).
![]() Esquembre, Francisco, and Aaron Titus. Exploring Physics with Video Games. 2016. 2 May 2025 <https://www.compadre.org/Repository/document/ServeFile.cfm?ID=13970&DocID=4358>.
![]() @book{
Author = "Francisco Esquembre and Aaron Titus",
Title = {Exploring Physics with Video Games},
Year = {2016}
}
![]() %A Francisco Esquembre %A Aaron Titus %T Exploring Physics with Video Games %D 2016 %U https://www.compadre.org/Repository/document/ServeFile.cfm?ID=13970&DocID=4358 %O application/x-ibooks+zip ![]() %0 Book %A Esquembre, Francisco %A Titus, Aaron %D 2016 %T Exploring Physics with Video Games %U https://www.compadre.org/Repository/document/ServeFile.cfm?ID=13970&DocID=4358 Disclaimer: ComPADRE offers citation styles as a guide only. We cannot offer interpretations about citations as this is an automated procedure. Please refer to the style manuals in the Citation Source Information area for clarifications.
Citation Source Information
The AIP Style presented is based on information from the AIP Style Manual. The APA Style presented is based on information from APA Style.org: Electronic References. The Chicago Style presented is based on information from Examples of Chicago-Style Documentation. The MLA Style presented is based on information from the MLA FAQ. This resource is stored in a shared folder. You must login to access shared folders. |