the Physics Education Technology Project
This interactive simulation provides four components for exploring balanced and unbalanced forces. In the introductory activity, users choose from among 5 objects of different masses, set the surface with or without friction, then "push" the object along a straight line. The simulation displays force vectors and free body diagrams to match the motion. Record your "push" and replay to see the sum of forces. The second activity focuses on the role of friction when objects are pushed on a wood surface. Set your own gravitational constant and watch the effects on static and kinetic friction. The third activity lets users display simultaneous graphs of applied force, acceleration, velocity, and position. The final activity, "Robot Moving Company", is a game where users apply a force to deliver objects of different mass from one point to another.
This resource is part of PhET, the Physics Education Technology Project, a collection of simulation-based learning objects developed for learners of physics, chemistry, math, earth science, and biology.
Please note that this resource requires
Java Applet Plug-in.
6-8: 4E/M2. Energy can be transferred from one system to another (or from a system to its environment) in different ways: 1) thermally, when a warmer object is in contact with a cooler one; 2) mechanically, when two objects push or pull on each other over a distance; 3) electrically, when an electrical source such as a battery or generator is connected in a complete circuit to an electrical device; or 4) by electromagnetic waves.
3-5: 4F/E1a. Changes in speed or direction of motion are caused by forces.
3-5: 4F/E1bc. The greater the force is, the greater the change in motion will be. The more massive an object is, the less effect a given force will have.
6-8: 4F/M3a. An unbalanced force acting on an object changes its speed or direction of motion, or both.
9-12: 4F/H1. The change in motion (direction or speed) of an object is proportional to the applied force and inversely proportional to the mass.
9-12: 4F/H4. Whenever one thing exerts a force on another, an equal amount of force is exerted back on it.
11. Common Themes
6-8: 11B/M4. Simulations are often useful in modeling events and processes.
%0 Electronic Source %D August 15, 2011 %T PhET Simulation: Forces and Motion %I Physics Education Technology Project %V 2014 %N 12 March 2014 %8 August 15, 2011 %9 application/java %U http://phet.colorado.edu/en/simulation/forces-and-motion
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