Shooting Fish in a Barrel Model Documents

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Main Document

Shooting Fish in a Barrel Model 

written by Jack Taylor

The Shooting Fish in a Barrel Model presents a simple game that shows how to solve arrays of ordinary differential equations (ODEs) and how to use ODE events to detect collisions.  This game was developed a mid-term project in computational physics class at Davidson College.

The  Shooting Fish in a Barrel  Model was created using the Easy Java/JavaScript Simulations (EjsS) modeling tool.  It is distributed as a ready-to-run (compiled) Java archive.

Published March 6, 2016
Last Modified March 6, 2016

Source Code Documents

Shooting Fish in a Barrel Source Code 

The source code zip archive contains an XML representation of the Shooting Fish in a Barrel Model.   Unzip this archive in your EJS workspace to compile and run this model using EJS.

Last Modified March 6, 2016