Game of Life JS Model
written by
Wolfgang Christian and Francisco Esquembre
The EJS Game of Life Model simulates a popular 2D cellular automata of a lattice in a finite state which is updated in accordance with a set of nearby-neighbor rules. The universe of the Game of Life, developed by John Conway, is a two-dimensional orthogonal grid of square cells, each of which is in one of two possible states, live or dead. Every cell interacts with its eight neighbors to determine if it will live or die (generally when there are too many live neighbors or not enough live neighbors) in the next time step. You can clear the lattice, design initial configurations (click on a cell to toggle between dead/live), and change the lattice size.
The Game of Life JS Model was developed using the Easy Java Simulations (EJS) version 5. It is distributed as a ready-to-run html page and requires only a browser with JavaScript support.
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Record Link
<a href="https://www.compadre.org/portal/items/detail.cfm?ID=12997">Christian, Wolfgang, and Francisco Esquembre. "Game of Life JS Model." Version 1.0.</a>
AIP Format
W. Christian and F. Esquembre, Computer Program GAME OF LIFE JS MODEL, Version 1.0 (2013), WWW Document, (https://www.compadre.org/Repository/document/ServeFile.cfm?ID=12997&DocID=3577).
AJP/PRST-PER
W. Christian and F. Esquembre, Computer Program GAME OF LIFE JS MODEL, Version 1.0 (2013), <https://www.compadre.org/Repository/document/ServeFile.cfm?ID=12997&DocID=3577>.
APA Format
Christian, W., & Esquembre, F. (2013). Game of Life JS Model (Version 1.0) [Computer software]. Retrieved September 11, 2024, from https://www.compadre.org/Repository/document/ServeFile.cfm?ID=12997&DocID=3577
Chicago Format
Christian, Wolfgang, and Francisco Esquembre. "Game of Life JS Model." Version 1.0. https://www.compadre.org/Repository/document/ServeFile.cfm?ID=12997&DocID=3577 (accessed 11 September 2024).
MLA Format
Christian, Wolfgang, and Francisco Esquembre. Game of Life JS Model. Vers. 1.0. Computer software. 2013. 11 Sep. 2024 <https://www.compadre.org/Repository/document/ServeFile.cfm?ID=12997&DocID=3577>.
BibTeX Export Format
@misc{
Author = "Wolfgang Christian and Francisco Esquembre",
Title = {Game of Life JS Model},
Month = {September},
Year = {2013}
}
Refer Export Format
%A Wolfgang Christian %A Francisco Esquembre %T Game of Life JS Model %D September 5, 2013 %U https://www.compadre.org/Repository/document/ServeFile.cfm?ID=12997&DocID=3577 %O 1.0 %O text/html
EndNote Export Format
%0 Computer Program %A Christian, Wolfgang %A Esquembre, Francisco %D September 5, 2013 %T Game of Life JS Model %7 1.0 %8 September 5, 2013 %U https://www.compadre.org/Repository/document/ServeFile.cfm?ID=12997&DocID=3577 Disclaimer: ComPADRE offers citation styles as a guide only. We cannot offer interpretations about citations as this is an automated procedure. Please refer to the style manuals in the Citation Source Information area for clarifications.
Citation Source Information
The AIP Style presented is based on information from the AIP Style Manual. The APA Style presented is based on information from APA Style.org: Electronic References. The Chicago Style presented is based on information from Examples of Chicago-Style Documentation. The MLA Style presented is based on information from the MLA FAQ. This resource is stored in a shared folder. You must login to access shared folders. Game of Life JS Model:
Is Based On
Easy Java Simulations Modeling and Authoring Tool
Use the Easy Java Simulations Modeling and Authoring Tool to edit and to explore the source code for the Game of Life JS Model. relation by Lyle Barbato
Is the Basis For
John Conway's Game of Life JavaScript HTML5 Applet Simulation Model
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