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written by
Wolfgang Christian
Chapter 3 discusses several numerical methods needed to simulate the motion of particles using Newton's laws and introduces the Ordinary Differential Equation (ODE) editor that makes it possible to select different numerical algorithms for ODE-based models. EJS 3D elements are also introduced to model motion in three dimensions.
Last Modified November 10, 2010
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A multi-model ready to run jar file containing EJS models to accompany Chapter 3 of An Introduction to Computer Simulation Methods.
Last Modified November 16, 2010
This file has previous versions.
A multi-model EJS source code archive to accompany Chapter 3 of An Introduction to Computer Simulation Methods. Unzip this archive in your EJS Workspace to compile and run these models using EJS.
Last Modified November 10, 2010
This file has previous versions.