This material has 3 associated documents. Select a document title to view a document's information.
written by
Wolfgang Christian
The EJS adaptation of An Introduction to Computer Simulation Methods Chapter 17 studies affine transformations in order to visualize objects in three dimensions. We then solve Euler's equation of motion for rigid body dynamics using the quaternion representation of rotations.
Last Modified February 10, 2011
This file is included in the full-text index.
This file has previous versions.
A multi-model ready to run jar file containing EJS models to accompany Chapter 17 of the EJS adaptation of An Introduction to Computer Simulation Methods.
Published February 10, 2011
Last Modified February 10, 2011
A multi-model EJS source code archive to accompany Chapter 17 of the EJS adaptation of An Introduction to Computer Simulation Methods. Unzip this archive in your EJS Workspace to compile and run these models using EJS.
Published February 10, 2011
Last Modified February 10, 2011