Developed by Todd Zimmerman
|Subject Areas||Mechanics and Experimental Labs|
|Available Implementations||Glowscript, IPython/Jupyter Notebook, Sage Worksheet, and Easy Java Simulations|
* Explain that the time an object is in the air depends only on motion in the y-direction (**Exercise 4**) * Relate the initial velocity of a launched ball to the horizontal velocity when the ball is launched horizontally (**Exercise 2**) * Make use of the fact that horizontal and vertical motion are independent to solve a 2D motion problem by breaking problem up into two 1D problems (**Exercise 1**) * Convert equations of motion into a computational model (program) with discrete time-steps (**Exercise 1**) * Use experimental data as an input into a computational model (**Exercise 6**) * Explain the limitations of computational models in predicting experimental results (**Exercise 6**)
|Time to Complete||180 min|
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Credits and Licensing
Todd Zimmerman, "Projectile Motion: Experiment and Computational Model," Published in the PICUP Collection, August 2017.
The instructor materials are ©2017 Todd Zimmerman.
The exercises are released under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 license