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Exploring Physics with Video Games
written by Francisco Esquembre and Aaron Titus
This innovative eBook uses games to teach physics and uses physics to teach games, making learning physics and gaming more fun than you ever imagined. As the first interactive eBook to combine games and physics, we are exploring how to use Easy Java Simulations to deliver fun, educational eBooks.  Easy Java Simulations creates Apple widgets that are then imported into iBook Author to create ibooks that can be read on Apple devices.  An ePub 3 edition of this book is expected in summer 2016.

Chapter 01 - Introduction

Chapter 02 - Coordinates: Uses the game Frogger to learn about coordinates, distance traveled, and displacement. Exercises at the end of the chapter can be used to test your understanding.

Chapter 03 - Motion with Constant Velocity:  Uses the game Missile Command.

Additional chapters will be added to this eBook as they are developed.
Subjects Levels Resource Types
Classical Mechanics
- Motion in Two Dimensions
= Position & Displacement
Education Practices
- Technology
= Computers
Other Sciences
- Computer Science
- Lower Undergraduate
- Middle School
- High School
- Instructional Material
= Simulation
Intended Users Formats Ratings
- Learners
- Educators
- General Publics
- application/x-ibooks+zip
  • Currently 0.0/5

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Free access
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© 2016 Francisco Esquembre and Aaron Titus
Record Creator:
Metadata instance created January 19, 2016 by Wolfgang Christian
Record Updated:
February 16, 2016 by Wolfgang Christian
ComPADRE is beta testing Citation Styles!

Record Link
AIP Format
F. Esquembre and A. Titus, (2016), WWW Document, (https://www.compadre.org/Repository/document/ServeFile.cfm?ID=13970&DocID=4358).
AJP/PRST-PER
F. Esquembre and A. Titus, Exploring Physics with Video Games, (2016), <https://www.compadre.org/Repository/document/ServeFile.cfm?ID=13970&DocID=4358>.
APA Format
Esquembre, F., & Titus, A. (2016). Exploring Physics with Video Games. Retrieved November 15, 2019, from https://www.compadre.org/Repository/document/ServeFile.cfm?ID=13970&DocID=4358
Chicago Format
Esquembre, Francisco, and Aaron Titus. Exploring Physics with Video Games. 2016. https://www.compadre.org/Repository/document/ServeFile.cfm?ID=13970&DocID=4358 (accessed 15 November 2019).
MLA Format
Esquembre, Francisco, and Aaron Titus. Exploring Physics with Video Games. 2016. 15 Nov. 2019 <https://www.compadre.org/Repository/document/ServeFile.cfm?ID=13970&DocID=4358>.
BibTeX Export Format
@book{ Author = "Francisco Esquembre and Aaron Titus", Title = {Exploring Physics with Video Games}, Year = {2016} }
Refer Export Format

%A Francisco Esquembre
%A Aaron Titus
%T Exploring Physics with Video Games
%D 2016
%U https://www.compadre.org/Repository/document/ServeFile.cfm?ID=13970&DocID=4358
%O application/x-ibooks+zip

EndNote Export Format

%0 Book
%A Esquembre, Francisco
%A Titus, Aaron
%D 2016
%T Exploring Physics with Video Games
%U https://www.compadre.org/Repository/document/ServeFile.cfm?ID=13970&DocID=4358


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Citation Source Information

The AIP Style presented is based on information from the AIP Style Manual.

The APA Style presented is based on information from APA Style.org: Electronic References.

The Chicago Style presented is based on information from Examples of Chicago-Style Documentation.

The MLA Style presented is based on information from the MLA FAQ.

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