Shooting Fish in a Barrel Model Documents
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Main Document
written by
Jack Taylor
The Shooting Fish in a Barrel Model presents a simple game that shows how to solve arrays of ordinary differential equations (ODEs) and how to use ODE events to detect collisions. This game was developed a mid-term project in computational physics class at Davidson College.
The Shooting Fish in a Barrel Model was created using the Easy Java/JavaScript Simulations (EjsS) modeling tool. It is distributed as a ready-to-run (compiled) Java archive.
Published March 6, 2016
Last Modified March 6, 2016
Source Code Documents
The source code zip archive contains an XML representation of the Shooting Fish in a Barrel Model. Unzip this archive in your EJS workspace to compile and run this model using EJS.
Last Modified March 6, 2016
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