Hi! I've been trying to apply different textures to different 3D objects in EJS but I keep getting the same problem everytime I do it: I add the texture in .jpg or .png to each different object but when I export the simulation, the texture doesnt appear and I just get the object with it's base colour.
I don't know if this is an image format problem or I'm doing something wrong, but I'd appreciate any help provided.
Hi, I would need a simple example that reproduces the problem to inspect it in detail. My only suggestion now is that you make sure that the texture files are located in the same directory (or in a subdirectory of it) as the simulation file. Maybe EJS does not find it when it packs the simulation...