Is it possible to use an image as a texture for a 3D object? I wish to use an image to color the surface of a sphere however when I attempt to load an image file as a texture, the sphere remains its default color. If not, what is the file format required to use as a texture?
It seems that you are doing the exact same thing, simply loading a .jpg file for the "texture 1" on your 3D sphere. When I try this, the .jpg doesn't appear and the sphere retains its default color.
Please, send a zip with the sources and images for this example. There may be some peculiarity of your file and I would like to examine it. But this is standard stuff an should work just fine.