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A game with audio post and replies

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How to trigger a sound using audio - June 23, 2015 at 11:32
Chi-Feng Lin
28 Posts

Dear all

I am making a small game. The game is that some falling apples are caught by a bucket.

My question is how to make a sound when the bucket catches a apple.

Many thanks

Attached File: ejss_src_Unnamed.zip


Replies to How to trigger a sound using audio

Re: How to trigger a sound using audio - June 24 2015 11:36
lookang Avatar
lookang
221 Posts

add the following line at this position


function Recordnum () {
  counts = counts +1;
  _view.audio.play(); //lookang
  
}


but the code is not robust enough for 2 very fast apples

but paco or wolfgang can advise on that.

or else it works!
enjoy!

Attached File: ejss_model_Unnamed.zip


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Re: Re: How to trigger a sound using audio - June 25 2015 1:30
Chi-Feng Lin
28 Posts

Dear lookang

The game has more fun now.

I will try to short the music to improve it.

Thank you.



Re: Re: How to trigger a sound using audio - September 01 4:20:PM
Tom Howard
1 Posts

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Re: Re: How to trigger a sound using audio - September 02 3:18:PM
lookang Avatar
lookang
221 Posts

https://iwant2study.org/ospsg/index.php/events/883-20190219-sls-hackathon-etd-cpdd

 

I have a tutorial here that details how to add sound to a game.


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Re: Re: How to trigger a sound using audio - September 16 7:16:AM
Victor Jaycob
3 Posts

For what purposes do dedicated teams and software development teams exist? For companies with very specific business models, they can prove to be a cost-effective option. For instance, a gaming company like https://mlsdev.com might hire an independent designer to develop its new games before putting them into production. The independent designer would have a more holistic approach to solving design and technical issues instead of just relying on programmers to come up with the right solution. And the gaming company would not need to hire a dedicated software team.



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