written by
Michael Davidson
published by
the Olympus America, Inc. and the National High Magnetic Field Laboratory
This resource is a collection of materials on the topic of light and color appropriate for non-science majors. It contains tutorials on electromagnetic radiation, frequency and wavelength of light, reflection, refraction, diffraction, light polarization, lenses, and human vision. Included are more than 25 related interactive Java simulations.
This item is part of a larger collection of materials on Optics and microscopy developed at the National High Magnetic Field Laboratory.
M. Davidson, Molecular Expressions: Science, Optics & You - Light and Color (Olympus America, Inc., Center Valley, 1998), <https://micro.magnet.fsu.edu/optics/lightandcolor/>.
Davidson, M. (2005, August 23). Molecular Expressions: Science, Optics & You - Light and Color. Retrieved March 19, 2025, from Olympus America, Inc.: https://micro.magnet.fsu.edu/optics/lightandcolor/
Davidson, Michael. Molecular Expressions: Science, Optics & You - Light and Color. Center Valley: Olympus America, Inc., August 23, 2005. https://micro.magnet.fsu.edu/optics/lightandcolor/ (accessed 19 March 2025).
Davidson, Michael. Molecular Expressions: Science, Optics & You - Light and Color. Center Valley: Olympus America, Inc., 1998. 23 Aug. 2005. 19 Mar. 2025 <https://micro.magnet.fsu.edu/optics/lightandcolor/>.
%A Michael Davidson %T Molecular Expressions: Science, Optics & You - Light and Color %D August 23, 2005 %I Olympus America, Inc. %C Center Valley %U https://micro.magnet.fsu.edu/optics/lightandcolor/ %O text/html
%0 Electronic Source %A Davidson, Michael %D August 23, 2005 %T Molecular Expressions: Science, Optics & You - Light and Color %I Olympus America, Inc. %V 2025 %N 19 March 2025 %8 August 23, 2005 %9 text/html %U https://micro.magnet.fsu.edu/optics/lightandcolor/
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This is an interactive Java tutorial that explores how color perception is affected by changing red/green/blue values and by hue, color saturation, and brightness.
This is an interactive Java simulation that explores how the three primary subtractive colors can be added, along with black, to create four-color prints.
This item is an interactive Java simulation in which users control a slider to produce concave or convex lenses and explore how the lens shape affects the refraction of light through the surface.
This item is an introductory tutorial on refractive and geometric properties of lenses, accompanied by multiple drawings illustrating various types of both convex and concave lenses.
This item is an interactive Java simulation that examines how the primary subtractive colors (also known as complementary colors) combine to form the primary additives, as well as black.