Computational Modeling in Physics First
These resources come from a partnership between Bootstrap, which is a group that has had success integrating coding into high school algebra courses, and the American Modeling Teachers Association. Their resources include thoughtful connections to classroom activities (like buggy cars) with a modeling framework. Their coding activities include an air hockey table, and creating functions to calculate the weight of an object given its mass and the gravitational acceleration of the planet or moon the the object is on, as well as other activities.
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STEMcoding project
The STEMcoding project is an effort to integrate coding into high school physics and physical science with a "Physics of Video Games Theme". They use 2D games with simple physics like Asteroids, Lunar Lander, Angry Birds and Pong to illustrate how codes can simulate real objects. Importantly, many of the details regarding the appearance of the code are hidden away, and only the physics-relevant part of the code is visible to the student. Many of the activities are discussed on the STEMcoding youtube channel which features underrepresented groups in STEM.
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Tychos - Hackable Simulations
Tychos.org is a web-based computational modeling tool for introductory science.  The goal of Tychos is to simplify how students use and build simulations in the physical sciences.  To minimize distractions, Tychos requires less setup and graphics code than full programming languages, and uses GUI controls to adjust visuals like motion maps and frame rates.  Thus students can spend less time learning coding and have more time for the Physics.  Start with their Demo gallery of simulations.  It's much smaller than PhET but growing and all simulations can be "opened up for hacking" where students see the code which implements the numerical model.
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Jim Deane’s Glowscript/vPython activities
In a few different tutorials, Jim Deane illustrates simple motion and coding concepts in a way that high school students can follow. For high school teachers who may be interested in the vpython-based Matter & Interactions curriculum by Chabay & Sherwood but are looking for something simpler and more appropriate for a high school classroom, Jim Deane's resources may be a good fit. A number of high school physics teachers use Jim Deane's resources.
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Flipping Physics
Flipping Physics is a high-production-quality youtube channel designed to help students with introductory physics, including the AP physics exams. A small number of the videos there describe in a clear and accessible way how to perform physics calculations with spreadsheets. These can be found by searching for videos on the page with the phrase "numerical modeling" or "drag" in the title.
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John Burk and Danny Caballero's vpython activities

High school teacher John Burk, in collaboration with Danny Caballero, have developed a set of custom designed vpython activities for high school physics. They are continuing to refine these exercises and to assess their impact through an NSF funded project out of Michigan State University.
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Let's Code Physics (Youtube Channel)
Let's Code Physics is easily the largest collection of vpython tutorial videos on the web, with a new video approximately every week. Topics cover a wide range of intro physics subjects, from classical mechanics to electromagnetic fields to simulating relativistic phenomena. Very nice resource to accompany the Matter & Interactions curriculum by Chabay & Sherwood.
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Partnership for Integration of Computation into Undergraduate Physics (PICUP)
The Partnership for the Integration of Computation into Undergraduate Physics (PICUP) was formed out of the need to modernize undergraduate physics major courses, and to facilitate this by providing a venue where instructors could share the resources they developed for these classes. The site contains content at a variety of levels, but there is content that is aimed at introductory physics and high school physics teachers may find useful activities there.
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