Computer Program Detail Page
Game of Life Model
written by
Wolfgang Christian
The EJS Game of Life Model simulates a popular 2D cellular automata of a lattice in a finite state which is updated in accordance with a set of nearby-neighbor rules. The universe of the Game of Life, developed by John Conway, is a two-dimensional orthogonal grid of square cells, each of which is in one of two possible states, live or dead. Every cell interacts with its eight neighbors to determine if it will live or die (generally when there are too many live neighbors or not enough live neighbors) in the next time step. You can clear the lattice, design initial configurations (click on a cell to toggle between dead/live), and change the lattice size.
Ejs Game of Life model was created using the Easy Java Simulations (Ejs) modeling tool. It is distributed as a ready-to-run (compiled) Java archive. Double clicking the ejs_ms_explicit_GameOfLife.jar file will run the program if Java is installed. Ejs is a part of the Open Source Physics Project and is designed to make it easier to access, modify, and generate computer models. Additional Ejs models are available. They can be found by searching ComPADRE for Open Source Physics, OSP, or Ejs. Please note that this resource requires at least version 1.5 of Java (JRE).
ComPADRE is beta testing Citation Styles!
Record Link
<a href="https://www.compadre.org/STP/items/detail.cfm?ID=8473">Christian, Wolfgang. "Game of Life Model." Version 1.0.</a>
AIP Format
W. Christian, Computer Program GAME OF LIFE MODEL, Version 1.0 (2009), WWW Document, (https://www.compadre.org/Repository/document/ServeFile.cfm?ID=8473&DocID=936).
AJP/PRST-PER
W. Christian, Computer Program GAME OF LIFE MODEL, Version 1.0 (2009), <https://www.compadre.org/Repository/document/ServeFile.cfm?ID=8473&DocID=936>.
APA Format
Christian, W. (2009). Game of Life Model (Version 1.0) [Computer software]. Retrieved October 7, 2024, from https://www.compadre.org/Repository/document/ServeFile.cfm?ID=8473&DocID=936
Chicago Format
Christian, Wolfgang. "Game of Life Model." Version 1.0. https://www.compadre.org/Repository/document/ServeFile.cfm?ID=8473&DocID=936 (accessed 7 October 2024).
MLA Format
Christian, Wolfgang. Game of Life Model. Vers. 1.0. Computer software. 2009. Java (JRE) 1.5. 7 Oct. 2024 <https://www.compadre.org/Repository/document/ServeFile.cfm?ID=8473&DocID=936>.
BibTeX Export Format
@misc{
Author = "Wolfgang Christian",
Title = {Game of Life Model},
Month = {January},
Year = {2009}
}
Refer Export Format
%A Wolfgang Christian %T Game of Life Model %D January 15, 2009 %U https://www.compadre.org/Repository/document/ServeFile.cfm?ID=8473&DocID=936 %O 1.0 %O application/java
EndNote Export Format
%0 Computer Program %A Christian, Wolfgang %D January 15, 2009 %T Game of Life Model %7 1.0 %8 January 15, 2009 %U https://www.compadre.org/Repository/document/ServeFile.cfm?ID=8473&DocID=936 Disclaimer: ComPADRE offers citation styles as a guide only. We cannot offer interpretations about citations as this is an automated procedure. Please refer to the style manuals in the Citation Source Information area for clarifications.
Citation Source Information
The AIP Style presented is based on information from the AIP Style Manual. The APA Style presented is based on information from APA Style.org: Electronic References. The Chicago Style presented is based on information from Examples of Chicago-Style Documentation. The MLA Style presented is based on information from the MLA FAQ. This resource is stored in 2 shared folders. You must login to access shared folders. Game of Life Model:
Is Based On
Easy Java Simulations Modeling and Authoring Tool
The Ejs tool is needed to explore the computational model. relation by Anne CoxKnow of another related resource? Login to relate this resource to it. |
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