Car Race Model Documents
This material has 2 associated documents. Select a document title to view a document's information.
Main Document
Car Race Model
written by
Andrew Duffy
supported by
the National Science Foundation
The Car Race model is a Java-based simulation that will help students visualize the difference between constant velocity and constant acceleration. It features the classic physics scenario in kinematics: a lead car travels at constant velocity on a straight track, while a second car moves from rest with constant acceleration in the same direction. Each time the game is reset, the position and velocity of the lead car change, while the acceleration of the second car also changes. Which car will win?
SEE ANNOTATIONS (below) for an interactive tutorial on the topic of velocity and acceleration, recommended by The Physics Front editors.
This item was created with Easy Java Simulations (EJS), a modeling tool that allows users without formal programming experience to generate computer models and simulations. To run the simulation, simply click the Java Archive file below. To modify or customize the model, See Related Materials for detailed instructions on installing and running the EJS Modeling and Authoring Tool.
- Download ejs_bu_Car_Race2b.jar - 1979kb Java Archive File
Last Modified June 2, 2014
This file has previous versions.
Supplemental Documents
Car Race Model Source Code
The source code zip archive contains an XML representation of the Car Race model. Unzip this archive in your EJS workspace to compile and run this model using EJS.
- Download ejs_bu_Car_Race.zip - 2kb Compressed File
Published April 27, 2010
Last Modified April 27, 2010




