Exploration 18.1: Creating Sounds by Adding Harmonics
Please wait for the animation to completely load.
Begin by choosing the first harmonic (represented by the H#, with H1 being the fundamental or first harmonic) and drag the slider to add that harmonic to the total wave. As you do this, note that the frequency remains the same, but the amplitude slowly decreases. Continue to decrease the value of H1 so that it is negative. Notice that the negative sign simply inverts the shape of the sound wave. Therefore, the slider controls the amplitude and phase (0 or π only) of the harmonic of the sound wave. In addition to the overall wave form, the relative size of the components of the wave is shown in the graph on the right. Restart.
 Measure the fundamental's period.

What is the fundamental frequency?
Consider the following values for the harmonics:H Case A Case B Case C Case D 1 1.000 1.000 1.000 2 0.500 0.500 3 0.111 0.333 0.333 4 0.250 0.250 5 0.040 0.20 0.20 6 0.166 0.166 7 0.020 0.142 0.142 8 0.125 0.125 9 0.0123 0.111 0.111 10 0.100 0.100
 What wave patterns develop from these values?
 Can you write down a mathematical formula describing each case? (Hint: it is a sum.)
Exploration authored by Morten Brydensholt, Wolfgang Christian, and Mario Belloni.
Script authored by Morten Brydensholt, Wolfgang Christian, and Mario Belloni.
Physlets were developed at Davidson College and converted from Java to JavaScript using the SwingJS system developed at St. Olaf College.
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