Stellar Aberration 2D JS Model DocumentsThis material has 3 associated documents. Select a document title to view a document's information. Main DocumentStellar Aberration 2D JS Model
written by
Todd Timberlake and Mario Belloni The Stellar Aberration 2D JS Model illustrates the phenomenon known as the aberration of starlight, first reported by James Bradley in 1729. Aberration occurs because light has a finite speed, and thus light from a star takes a finite amount of time to travel through the tube of a telescope. During this time, the telescope moves as a result of Earth's rotational and orbital motions (in this case, the orbital motion is more important because it is faster). Therefore, if the telescope is pointed directly at the star the starlight will hit the sides of the tube before reaching the eyepiece. To see the star the telescope must be pointed forward (i.e. in the direction of Earth's motion) very slightly.
Published March 8, 2014
This file is included in the full-text index. Primary DocumentsStellar Aberration Simulation EPUBAn EPUB file containing the Stellar Aberration simulation,
Published June 27, 2014
This file is included in the full-text index. Source Code DocumentsStellar Aberration 2D JS Model Source CodeThis file contains the EjsS source code for the Stellar Aberration JS Model.
Published April 8, 2014
This file is included in the full-text index. |