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Defining a function by steps
Rodolfo F
1 Posts
What I'm basically trying to do is make a function that can read and operate object data on individual steps. Say for example I want to calculate velocity: one way to do it is to take the position of the object at a time t, and substract it from the position at a time t+1, and divide it by the difference between t and t+1. Is it possible to do this with Tracker?