the National Energy Education Development Project
Available Languages: English, Spanish
This free booklet for Grades 2-5 provides nine games designed to reinforce learning about the ten major energy sources, renewable vs. nonrenewable energy, and ways we use resources to power human activities. Kids will play Energy Bingo, Energy Pictionary, matching and memory games, and solve energy-related math problems to earn Energy Bucks. It's completely turn-key -- just print and mount on cardboard. This resource accompanies the NEED Project's Primary Science of Energy curriculum materials. See Related Materials for a link to the Teacher's Guide.
The NEED Project is a national initiative to bring innovative curriculum materials in energy education to teachers and learners from the primary grades through college.
Editor's Note:These games would provide a great culminating activity after completion of the Primary Energy investigations in the classroom.
alternative fuels, clean energy, elementary energy games, elementary science games, energy sources, green energy, nonrenewable energy, renewable energy
Metadata instance created
April 5, 2013
by Caroline Hall
August 13, 2016
by Lyle Barbato
AAAS Benchmark Alignments (2008 Version)
4. The Physical Setting
4E. Energy Transformations
K-2: 4E/P1. The sun warms the land, air, and water.
3-5: 4E/E2c. A warmer object can warm a cooler one by contact or at a distance.
7. Human Society
7D. Social Trade-Offs
K-2: 7D/P3. Choices have consequences, some more serious than others.
8. The Designed World
8C. Energy Sources and Use
K-2: 8C/P2. People burn fuels such as wood, oil, coal, or natural gas, or use electricity, to cook their food and warm their houses.
3-5: 8C/E1. Moving air and water can be used to run machines.
3-5: 8C/E2. Sunlight is used to run many devices.
3-5: 8C/E4. Some people try to reduce the amount of fuels they use in order to conserve resources, reduce pollution, or save money.
This resource is part of a Physics Front Topical Unit.
Topic: Conservation of Energy Unit Title: Teaching Energy in the Elementary Grades
Reinforce learning about renewable and nonrenewable energy sources with nine carnival-like games. Kids will play Energy Bingo, Pictionary, matching & memory games, and solve math problems to earn Energy Bucks. It's completely turn-key: just print and mount on cardboard. The games were created to supplement the NEED Project's Primary Science of Energy curriculum (see above).
<a href="http://www.compadre.org/precollege/items/detail.cfm?ID=12700">National Energy Education Development Project. NEED Project: Primary Energy Carnival. Manassas: National Energy Education Development Project, 2012.</a>
National Energy Education Development Project. NEED Project: Primary Energy Carnival. Manassas: National Energy Education Development Project, 2012. http://www.need.org/files/curriculum/guides/Primary%20Carnival.pdf (accessed 22 October 2016).
%0 Electronic Source %D 2012 %T NEED Project: Primary Energy Carnival %I National Energy Education Development Project %V 2016 %N 22 October 2016 %9 application/pdf %U http://www.need.org/files/curriculum/guides/Primary%20Carnival.pdf
Disclaimer: ComPADRE offers citation styles as a guide only. We cannot offer interpretations about citations as this is an automated procedure. Please refer to the style manuals in the Citation Source Information area for clarifications.