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Computer Program Detail Page

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written by Wolfgang Christian
The EJS Game of Life Model simulates a popular 2D cellular automata of a lattice in a finite state which is updated in accordance with a set of nearby-neighbor rules. The universe of the Game of Life, developed by John Conway, is a two-dimensional orthogonal grid of square cells, each of which is in one of two possible states, live or dead. Every cell interacts with its eight neighbors to determine if it will live or die (generally when there are too many live neighbors or not enough live neighbors) in the next time step. You can clear the lattice, design initial configurations (click on a cell to toggle between dead/live), and change the lattice size.

Ejs Game of Life model was created using the Easy Java Simulations (Ejs) modeling tool.  It is distributed as a ready-to-run (compiled) Java archive.  Double clicking the ejs_ms_explicit_GameOfLife.jar file will run the program if Java is installed.  Ejs is a part of the Open Source Physics Project and is designed to make it easier to access, modify, and generate computer models.  Additional Ejs models are available.  They can be found by searching ComPADRE for Open Source Physics, OSP, or Ejs.

Please note that this resource requires at least version 1.5 of Java (JRE).
View the source code document attached to this resource
Subjects Levels Resource Types
General Physics
- Computational Physics
Other Sciences
- Computer Science
- Mathematics
Thermo & Stat Mech
- Statistical Physics
= Cellular Automata
- Upper Undergraduate
- Lower Undergraduate
- Instructional Material
= Activity
= Curriculum support
= Interactive Simulation
Intended Users Formats Ratings
- Learners
- Educators
- application/java
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Access Rights:
Free access
License:
This material is released under a GNU General Public License Version 3 license. Additional information is available.
Rights Holder:
Wolfgang Christian
Keywords:
Ejs, cellular automaton, modeling
Record Cloner:
Metadata instance created January 15, 2009 by Anne Cox
Record Updated:
June 6, 2014 by Andreu Glasmann
Last Update
when Cataloged:
January 15, 2009
Other Collections:

ComPADRE is beta testing Citation Styles!

Record Link
AIP Format
W. Christian, Computer Program GAME OF LIFE MODEL, Version 1.0 (2009), WWW Document, (http://www.compadre.org/Repository/document/ServeFile.cfm?ID=8473&DocID=936).
AJP/PRST-PER
W. Christian, Computer Program GAME OF LIFE MODEL, Version 1.0 (2009), <http://www.compadre.org/Repository/document/ServeFile.cfm?ID=8473&DocID=936>.
APA Format
Christian, W. (2009). Game of Life Model (Version 1.0) [Computer software]. Retrieved October 31, 2014, from http://www.compadre.org/Repository/document/ServeFile.cfm?ID=8473&DocID=936
Chicago Format
Christian, Wolfgang. "Game of Life Model." Version 1.0. http://www.compadre.org/Repository/document/ServeFile.cfm?ID=8473&DocID=936 (accessed 31 October 2014).
MLA Format
Christian, Wolfgang. Game of Life Model. Vers. 1.0. Computer software. 2009. Java (JRE) 1.5. 31 Oct. 2014 <http://www.compadre.org/Repository/document/ServeFile.cfm?ID=8473&DocID=936>.
BibTeX Export Format
@misc{ Author = "Wolfgang Christian", Title = {Game of Life Model}, Month = {January}, Year = {2009} }
Refer Export Format

%A Wolfgang Christian
%T Game of Life Model
%D January 15, 2009
%U http://www.compadre.org/Repository/document/ServeFile.cfm?ID=8473&DocID=936
%O 1.0
%O application/java

EndNote Export Format

%0 Computer Program
%A Christian, Wolfgang
%D January 15, 2009
%T Game of Life Model
%7 1.0
%8 January 15, 2009
%U http://www.compadre.org/Repository/document/ServeFile.cfm?ID=8473&DocID=936


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The AIP Style presented is based on information from the AIP Style Manual.

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Game of Life Model:

Is Based On Easy Java Simulations Modeling and Authoring Tool

The Ejs tool is needed to explore the computational model.

relation by Anne Cox

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