This web page is an interactive physics problem on free fall motion. The user is given an object with an initial velocity upwards, and asked to find its maximum height and travel time to strike the ground. The accompanying Java simulation illustrates the situation and may be viewed in steps or in continuous play. This item is part of a larger collection of simulation-based activities. See Related Materials on this page for a link to the full index of simulations by this author developed to support first semester introductory physics curriculum.
%0 Electronic Source %A Duffy, Andrew %D March 28, 2008 %T Boston University Physics Applets: Free Fall Example %V 2017 %N 25 March 2017 %8 March 28, 2008 %9 application/java %U http://physics.bu.edu/~duffy/semester1/c2_freefall.html
Disclaimer: ComPADRE offers citation styles as a guide only. We cannot offer interpretations about citations as this is an automated procedure. Please refer to the style manuals in the Citation Source Information area for clarifications.
This is the full index of interactive Java simulations by the same author on Classical Mechanics. This particular collection is devoted to topics typically covered in a first semester introductory physics class.