published by
the Physics Education Technology Project
This interactive simulation allows students to explore energy concepts by studying the motion of a skateboarder. The user can design ramps, jumps, and arbitrarily shaped tracks and observe the subsequent motion. The mass of the skateboarder, gravitational constant, and friction of the track can all be modified. A measuring tape is available for making measurements of height and distance. The relationships between kinetic, potential, thermal, and total energy are illustrated by simultaneous graphs of energy vs. time and energy vs. position.
Example lesson plans and clicker questions developed specifically for Energy Skate Park are also available.
This item is part of a larger collection of interactive simulations developed by the Physics Education Technology project (PhET).
Please note that this resource requires
at least version 1.5.0 of
Java Applet Plug-in.
PhET Simulation: Energy Skate Park. (2006, March 3). Retrieved May 23, 2013, from Physics Education Technology Project: http://phet.colorado.edu/en/simulation/energy-skate-park
%0 Electronic Source %D March 3, 2006 %T PhET Simulation: Energy Skate Park %I Physics Education Technology Project %V 2013 %N 23 May 2013 %8 March 3, 2006 %9 application/java %U http://phet.colorado.edu/en/simulation/energy-skate-park
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