Physlets run in a Java-enabled browser, except Chrome, on the latest Windows & Mac operating systems. If Physlets do not run, click here for help updating Java & setting Java security.

# Exploration 10.1: Constant Angular Velocity Equation

Please wait for the animation to completely load.

By now you have seen the equation: θ = θ_{0}+ ω_{0}*t. Perhaps you have even derived it for yourself. But what does it really mean for the motion of objects? This Exploration allows you to explore both terms in the equation: the initial angular position by changing θ_{0} from 0 radians to 6.28 radians and the angular velocity term by changing ω_{0} from -15 rad/s to 15 rad/s. Restart.

Answer the following questions **(position is given in meters and time is given in seconds)**.

- How does changing the initial angular position affect the motion?
- How does changing the initial angular velocity affect the motion?

« previous

next »