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Collisions in One Dimension Model
written by Andrew Duffy
The One Dimensional Collision model allows the user to collide two objects and investigate whether momentum and/or kinetic energy are conserved in the collision process. To keep things simple, we'll confine ourselves to collisions along a single line. Special cases include the completely inelastic case, in which the objects stick together after the collision, as well as the completely elastic case, in which kinetic energy is conserved.
The One Dimensional Collision was created using the Easy Java Simulations (EJS) modeling tool. It is distributed as a ready-to-run (compiled) Java archive. Double clicking the ejs_bu_Collisions1D.jar file will run the program if Java is installed.
Please note that this resource requires at least version 1.5 of Java (JRE).
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Collisions in One Dimension Model:
Is Based On Easy Java Simulations Modeling and Authoring Tool
The Easy Java Simulations Modeling and Authoring Tool is needed to explore the computational model used in the One Dimensional Collision Model.relation by Mario Belloni
Covers the Same Topic As Two Particle Elastic Collision Model
This is a more advanced model of collision, in which the user may set up either a one-dimensional or two-dimensional elastic collision of two hard disks in an isolated system.relation by Caroline Hall
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