written by
Anne Cox,
Wolfgang Christian, and
Mario Belloni
supported by
the National Science Foundation

The Introductory Physics 1D Motion Lab program asks students to develop a model for a ball moving vertically under the influence of gravity. It is distributed as a ready-to-run (compiled) Java archive. Double-clicking the ejs_intro_1DMotionLab.jar file will run the program if Java is installed. In order to modify this simulation (and see how it is designed), if you have Ejs installed, you can right-click within the simulation window and select Open Ejs Model from the pop-up menu. Information about Ejs (Easy Java Simulations) is available at: http://www.um.es/fem/Ejs/.

The Intro 1D Motion Lab program is one of a suite of Easy Java Simulations (Ejs) models used in Introductory Physics Labs. Ejs, a part of the Open Source Physics Project, and is designed to make it easier to access, modify and generate computer models. Additional models can be found by searching ComPADRE for Ejs.

Please note that this resource requires
at least version 1.5 of
Java.

Ejs Intro 1DMotionLab Documentation
A pdf document that briefly describes the Ejs Intro 1DMotionLab model. It describes how to use the stp_intro_1DMotionLab.jar file with Ejs and contains… more... download 133kb .pdf
Published: May 29, 2008

Ejs Intro 1DMotionLab Distribution
The materials distributed in this directory are in support of the Introductory 1D-Motion Lab model. This distribution contains the Intro 1D Motion Lab model,… more... download 1834kb .zip
Published: May 29, 2008
previous versions

Ejs Intro 1DMotionLab Source
The source code zip archive contains an XML representation of the 1D Motion Lab model. Unzip this archive in your EJS workspace to compile and run this model… more... download 315kb .zip
Published: October 2, 2008

6-8: 4B/M3. Everything on or anywhere near the earth is pulled toward the earth's center by gravitational force.

11. Common Themes

11B. Models

6-8: 11B/M2. Mathematical models can be displayed on a computer and then modified to see what happens.

9-12: 11B/H1a. A mathematical model uses rules and relationships to describe and predict objects and events in the real world.

9-12: 11B/H2. Computers have greatly improved the power and use of mathematical models by performing computations that are very long, very complicated, or repetitive. Therefore, computers can reveal the consequences of applying complex rules or of changing the rules. The graphic capabilities of computers make them useful in the design and simulated testing of devices and structures and in the simulation of complicated processes.

9-12: 11B/H3. The usefulness of a model can be tested by comparing its predictions to actual observations in the real world. But a close match does not necessarily mean that other models would not work equally well or better.

12. Habits of Mind

12B. Computation and Estimation

9-12: 12B/H4. Use computer spreadsheet, graphing, and database programs to assist in quantitative analysis of real-world objects and events.

Common Core State Standards for Mathematics Alignments

Standards for Mathematical Practice (K-12)

MP.4 Model with mathematics.

High School — Algebra (9-12)

Creating Equations^{?} (9-12)

A-CED.3 Represent constraints by equations or inequalities, and by systems of equations and/or inequalities, and interpret solutions as viable or nonviable options in a modeling context.

High School — Functions (9-12)

Interpreting Functions (9-12)

F-IF.4 For a function that models a relationship between two quantities, interpret key features of graphs and tables in terms of the quantities, and sketch graphs showing key features given a verbal description of the relationship.^{?}

F-IF.6 Calculate and interpret the average rate of change of a function (presented symbolically or as a table) over a specified interval. Estimate the rate of change from a graph.

Linear, Quadratic, and Exponential Models^{?} (9-12)

F-LE.1.b Recognize situations in which one quantity changes at a constant rate per unit interval relative to another.

F-LE.5 Interpret the parameters in a linear or exponential function in terms of a context.

A. Cox, W. Christian, and M. Belloni, Computer Program EJS INTRO 1D MOTION LAB MODEL (2008), WWW Document, (http://www.compadre.org/Repository/document/ServeFile.cfm?ID=7298&DocID=465).

A. Cox, W. Christian, and M. Belloni, Computer Program EJS INTRO 1D MOTION LAB MODEL (2008), <http://www.compadre.org/Repository/document/ServeFile.cfm?ID=7298&DocID=465>.

Cox, A., Christian, W., & Belloni, M. (2008). Ejs Intro 1D Motion Lab Model [Computer software]. Retrieved March 2, 2015, from http://www.compadre.org/Repository/document/ServeFile.cfm?ID=7298&DocID=465

Cox, A, W. Christian, and M. Belloni. "Ejs Intro 1D Motion Lab Model." http://www.compadre.org/Repository/document/ServeFile.cfm?ID=7298&DocID=465 (accessed 2 March 2015).

%A Anne Cox %A Wolfgang Christian %A Mario Belloni %T Ejs Intro 1D Motion Lab Model %D May 29, 2008 %U http://www.compadre.org/Repository/document/ServeFile.cfm?ID=7298&DocID=465 %O application/java

%0 Computer Program %A Cox, Anne %A Christian, Wolfgang %A Belloni, Mario %D May 29, 2008 %T Ejs Intro 1D Motion Lab Model %8 May 29, 2008 %U http://www.compadre.org/Repository/document/ServeFile.cfm?ID=7298&DocID=465

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