Francisco Esquembre, and
The Flat Mirror JS Model shows two principal rays leaving a candle of height h and striking a flat mirror. The first ray is parallel to the mirror surface and is reflected back on itself. The second ray strikes the mirror a distance h below the flame. The angle between the reflected ray and the surface normal is the same as that between the incident ray and the normal in accord with the principles of geometric optics. If the reflected rays are extended behind the mirror, the location of the virtual image is observed.
Christian, W., Esquembre, F., & Belloni, M. (2014). Flat Mirror JS Model (Version 1.0) [Computer software]. Retrieved September 1, 2014, from http://www.compadre.org/Repository/document/ServeFile.cfm?ID=13107&DocID=3650
%0 Computer Program %A Christian, Wolfgang %A Esquembre, Francisco %A Belloni, Mario %D January 5, 2014 %T Flat Mirror JS Model %7 1.0 %8 January 5, 2014 %U http://www.compadre.org/Repository/document/ServeFile.cfm?ID=13107&DocID=3650
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